Principal Tech Artist
- LocationBarcelona, Spain
- Work typeHybrid
- EmploymentFull-time
- Posted10 November 2026
- SourceAristocrat's careers page (Workday)
Live checkFirst seen 4 h ago; still listed on Aristocrat's careers page 1 h ago.
Moves fastWhen Aristocrat takes a role down early, it is usually about 6 days after posting. Apply soon.
At a glance
- Experience5+ years
- Skills and toolsC#, Git
Read from the ad by RoleFinder, with rules and an AI reading; the description is the source.
About the role
We are seeking a highly skilled technical artist to help shape the future of our Unity based mobile title. In this role you will be the go-to expert leading the implementation of visual features, bridging the gap between art and engineering. You will play a key role in evolving the tech art team’s tooling and workflows, demonstrating your deep understanding of the graphics pipeline, mobile optimization, and software development principles.
What you'll do
- Be the go-to person for addressing any critical technical art implementation to ensure that asset creation follows accurate guidelines.
- Identify the opportunities for, and create the custom tooling required to empower the technical art team.
- Drive technical solutions to achieve high visual fidelity while balancing the hardware limitations of target mobile platforms.
- Collaborate closely with developers and artists to implement new game features and UI designs.
- Support Junior TAs on boarding and training
What we're looking for
- 5+ years of relevant industry experience using Unity.
- Advanced knowledge of the real time graphic pipeline, shader programming and the Unity Engine.
- Extensive experience authoring GLSL shaders in shaderlab.
- The ability to make targeted optimisations from analysis using profiling and benchmarking tools.
- Strong proficiency in C#, with the ability to create custom components and tools for automation and expanding the capabilities of the Unity UI system.
- An expert understanding of the Unity UI system.
- Solid knowledge of 3D/2D art asset creation software.
- Mobile game development experience is highly desirable.
- Proficiency with Git and modern version control workflows.
- Strong written and verbal communication skills in English.
- Excellent interpersonal skills with a team-oriented, collaborative attitude.
This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.
Compensation Philosophy
We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.
Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.
Specific details about compensation and benefits for this position will be discussed during the recruitment process.
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