Senior Technical Artist (Houdini | Procedural Game Art)
- LocationGermany
- Work typeRemote
- EmploymentFull-time
- Posted26 October 2026
- SourceJobgether's careers page (Lever)
About the role
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Artist (Houdini | Procedural Game Art) based remotely in Germany.
Combine technical expertise and artistic creativity to build procedural systems that transform game art production. In this role, you will design and develop scalable tools, generators, and workflows using Houdini, enabling artists to create high-quality assets with greater efficiency and flexibility. You will work across procedural modeling, geometry processing, environment creation, and real-time game pipelines, turning complex technical challenges into intuitive, production-ready solutions. By developing reusable Houdini Digital Assets and automating repetitive tasks, you will help teams improve consistency while preserving creative freedom. Working closely with artists and engineers, you will guide procedural development from early experimentation through production integration. This is an opportunity to shape technical workflows, solve challenging problems, and directly influence the quality and efficiency of game development.
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