Level Designer
- LocationBelarus; Serbia; Ukraine; Georgia +1 more
- Work typeRemote
- EmploymentFull-time
- Posted10 November 2026
- SourceJoyteractive's careers page (Ashby)
Live checkFirst seen 5 h ago; still listed on Joyteractive's careers page 1 h ago.
At a glance
- Experience3+ years
Read from the ad by RoleFinder, with rules and an AI reading; the description is the source.
About the role
π We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
π Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
π #1 in the Cryptogram niche by downloads
βοΈ #3 in Word Games
Weβre looking for an experienced Level Designer to join the Picture Blast Solitaire team.
What are you working on?
- Genres: Puzzle, Casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
- Ownership of the level design direction and weekly delivery of levels to production: art review, feedback to artists, uploading levels to the build, control of deadlines and quality
- Difficulty curve tuning across levels and within a single level
- Work with the level editor: setting up generation of the content delivery queue based on defined constraints
- Analysis of level metrics (churn, playtime), replacement and improvement of underperforming levels
- Generating and testing level design hypotheses to improve key metrics: playtime, retention, monetization (e.g. interstitial vs. rewarded ad balance)
- Assembly of level sets for A/B tests and test setup together with developers and the game designer
- Automation of routine processes in the content pipelinel
What kind of professional are we looking for?
- 3+ years of level design experience in puzzle, solitaire, match-3, or merge games
- Strong experience in difficulty curve tuning
- Experience with A/B testing of levels and level sets
- Experience with analytics: behavioral and monetization metrics, including ad metrics (interstitial, rewarded, eCPM)
- Experience with level editors or internal tools
- Ownership of results and proactivity
Nice to have
- Visual taste or an art background
- Experience with procedurally generated levels
What are the conditions and bonuses?
For your success we offer:
π΄ 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
π Flexible Public Holidays policy
β€οΈβπ©Ή 100% Sick Leave compensation
π» Payment for wear and tear on equipment while using a personal computer
π Remote work
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